Here are the remnants of a simple Marathon/AlephOne scenario I've been working on in the late 2001. It was more a bunch of experimental levels rather than a complete adventure; basically I wanted to test my map-making skills, play with some new feature of AlephOne (mainly bridges and balconies, a very cool improvement that never made its end in stable versions of the engine) and test ShapeFusion on the field.
Last update: 2008-01-12